From ff7726fe077028c3f827b8a841fa9ee5f286acd8 Mon Sep 17 00:00:00 2001 From: Eric Renaud-Houde Date: Sun, 1 Mar 2026 16:36:50 -0500 Subject: [PATCH] Fix vector comparison expression for HLSL. Signed-off-by: Eric Renaud-Houde --- src/OpenColorIO/GpuShaderUtils.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/OpenColorIO/GpuShaderUtils.cpp b/src/OpenColorIO/GpuShaderUtils.cpp index fa1ca43fb2..3f8e158e48 100644 --- a/src/OpenColorIO/GpuShaderUtils.cpp +++ b/src/OpenColorIO/GpuShaderUtils.cpp @@ -482,7 +482,8 @@ std::string GpuShaderText::declareVarStr(const std::string & name, float v) std::string GpuShaderText::vectorCompareExpression(const std::string& lhs, const std::string& op, const std::string& rhs) { std::string ret = lhs + " " + op + " " + rhs; - if(m_lang == GPU_LANGUAGE_MSL_2_0) + // MSL and HLSL do not allow vector bool in if-conditions: wrap with any(). + if(m_lang == GPU_LANGUAGE_MSL_2_0 || m_lang == GPU_LANGUAGE_HLSL_SM_5_0) { ret = "any( " + ret + " )"; }