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bugSomething isn't workingSomething isn't working
Description
Expected Behaviour
Naga validation to succeed, shader to be executed by bevy
Example & Steps To Reproduce
- Set up simple shader using texture store:
#[inline(never)]
#[spirv(compute(threads(8, 8, 1)))]
pub fn main(
#[spirv(global_invocation_id)] id: UVec3,
#[spirv(descriptor_set = 0, binding = 1)] image2d: &Image!(
2D,
format = rgba32f,
sampled = false
),
) {
unsafe {
image2d.write(ivec2(1, 1), vec4(3., 2., 1., 0.));
}
}- Compile
naga /../shader/path.spv(or use it in bevy_render)
I'm using rust-gpu main branch, spirv-unknown-vulkan1.4 as a target in build.rs, but the error is the same as far as I can tell.
Not sure if bevy reproduction set up is needed, as it fails with same error naga validation does. Something makes me think it is related to incorrect spv gen
System Info
- Rust: rustc 1.90.0-nightly (35f603652 2025-06-29)
- OS: NixOS
- GPU: AMD Radeon 890M
- SPIR-V: SPIRV-Tools v2025.5 unknown hash
Backtrace
[2026-02-03T15:08:12Z INFO naga::front::spv] Generated by 983040 version 10600
[2026-02-03T15:08:12Z INFO naga::front::spv] Patching...
Function [0] '' is invalid:
Image store parameters are invalid
Not a global variable
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bugSomething isn't workingSomething isn't working