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Description
Describe the bug
Models with transparency, such as the faith plate model, cause transparent textures not to render when viewed at certain angles. This goes for both brushes and brush entities. Looking at it from below seems to make it work since you arent looking at the glass of the faith plate on the top.
To Reproduce
Get the models/bee2/props_ingame/faith_plate_toggle.mdl model or similar placed down as a prop_dynamic. Being specific here because that's what I used in the screenshots, but the normal faith plate model does the same thing.
Place any brush, not just brush entities, with a transparent texture, like the trigger texture, over the model.
At certain angles, the brush will partially or not render at all.
Issue Map
Any map in Hammer, as long as there is a faith plate and a transparent texture.
Expected Behavior
Texture should render normally.
Operating System
Windows 11 QA Staging