Skip to content

Hammer Bug: Transparent Textures Sort Incorrectly #1672

@OrsellGit

Description

@OrsellGit

Describe the bug

Models with transparency, such as the faith plate model, cause transparent textures not to render when viewed at certain angles. This goes for both brushes and brush entities. Looking at it from below seems to make it work since you arent looking at the glass of the faith plate on the top.

Image Image Image

To Reproduce

Get the models/bee2/props_ingame/faith_plate_toggle.mdl model or similar placed down as a prop_dynamic. Being specific here because that's what I used in the screenshots, but the normal faith plate model does the same thing.

Place any brush, not just brush entities, with a transparent texture, like the trigger texture, over the model.

At certain angles, the brush will partially or not render at all.

Issue Map

Any map in Hammer, as long as there is a faith plate and a transparent texture.

Expected Behavior

Texture should render normally.

Operating System

Windows 11 QA Staging

Metadata

Metadata

Assignees

No one assigned

    Labels

    Type: BugThis is a problem with something that should be working one way, but isn't.

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions