Skip to content

Commit 80a2f21

Browse files
update
Updating documentation.
1 parent 5406e2e commit 80a2f21

File tree

1 file changed

+4
-0
lines changed

1 file changed

+4
-0
lines changed

com.unity.netcode.gameobjects/Documentation~/components/helper/networktransform.md

Lines changed: 4 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -75,6 +75,9 @@ The following NetworkTransform properties can cause a full state update when cha
7575
- __Use Quaternion Compression__
7676
- __Use Half Float Precision__
7777

78+
> [!NOTE]
79+
> **UseUnreliableDeltas** cannot be enabled if **SwitchTransformSpaceWhenParented** is enabled since **SwitchTransformSpaceWhenParented** requires deltas to be sent reliably.
80+
7881
### Axis to Synchronize
7982

8083
![image](../../images/networktransform/AxisToSynchronize.png)
@@ -180,6 +183,7 @@ To resolve this issue, you can enable the __Switch Transform Space When Parented
180183
Things to consider when using __Switch Transform Space When Parented__:
181184

182185
- This property is synchronized by the authority instance. If you disable it on the authority instance then it will synchronize this adjustment on all non-authority instances.
186+
- This property cannot be enabled when **UseUnreliableDeltas** is enabled as it requires deltas to be sent reliably.
183187
- When using __Switch Transform Space When Parented__, it's best to not make adjustments to the __NetworkTransform.InLocalSpace__ field and let the NetworkTransform handle this for you.
184188
- While you can still change __In Local Space__ directly via script while __Switch Transform Space When Parented__ is enabled, this could impact the end results. It is recommended to not adjust __In Local Space__ when __Switch Transform Space When Parented__ is enabled.
185189

0 commit comments

Comments
 (0)