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⚡️ Speed up method Util.readFile by 9%#58

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codeflash/optimize-Util.readFile-mlsoak0f
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⚡️ Speed up method Util.readFile by 9%#58
codeflash-ai[bot] wants to merge 1 commit intomasterfrom
codeflash/optimize-Util.readFile-mlsoak0f

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@codeflash-ai codeflash-ai bot commented Feb 18, 2026

📄 9% (0.09x) speedup for Util.readFile in client/src/com/aerospike/client/util/Util.java

⏱️ Runtime : 24.7 milliseconds 22.6 milliseconds (best of 5 runs)

📝 Explanation and details

Primary benefit — runtime improved by ~9% (24.7 ms → 22.6 ms). The optimized version is faster because it replaces a Java-level manual read loop with the platform-provided FileInputStream.readAllBytes() call, yielding a measurable reduction in per-call overhead and fewer small reads/copies.

What changed

  • Replaced the manual loop that repeatedly called FileInputStream.read(bytes, pos, len) with a single call to FileInputStream.readAllBytes().
  • Removed manual buffer management (pos/len) and pre-calculation of byte[] length.
  • Requires Java 9+ (readAllBytes is available on FileInputStream / InputStream in Java 9+).

Why this speeds up execution

  • Eliminates per-iteration Java overhead: the manual loop performed many calls into read(...) and did bookkeeping (pos, len, loop checks). Each call carries JVM/bytecode overhead and JNI/native transitions. readAllBytes lets the JDK use an implementation optimized to minimize those transitions and to read in larger chunks.
  • Fewer intermediate copies and fewer read calls: the JDK implementation can grow/allocate buffers and use larger native reads, reducing the number of System.arraycopy-like operations compared with many small reads into the same target buffer.
  • Simpler code path: less branching and fewer Java-level instructions result in reduced CPU cycles for the same total bytes read.

Additional practical benefits

  • Fixes a latent bug in the original implementation: the manual loop did not check for read(...) returning -1 (EOF), which can lead to incorrect behavior. The readAllBytes approach handles EOF correctly.
  • Tests (small, medium, large files) pass and show correctness across file sizes; medium/large files generally see the biggest gains because they expose the cost of repeated reads/copies in the original loop.

Notes and trade-offs

  • Dependency: relies on Java 9+ API. If the project must support older JVMs, this change is not usable.
  • Memory characteristics are similar: both produce a single byte[] of the file contents (so large files still consume equivalent heap).
  • Line profiler output shows more time attributed to the FileInputStream setup line in the optimized trace; this is a profiling-artifact concentration point, but overall wall-clock runtime decreased. The net runtime win shows the optimization reduced the overall work despite profiler attribution differences.

When to expect the biggest wins

  • Hot paths that repeatedly read whole files, and medium-to-large files where the cost of multiple small reads and Java-level loop overhead is significant.

In short: switching to readAllBytes reduces per-call overhead, lets the JDK perform larger/optimized reads and corrects EOF handling — producing the measured ~9% runtime improvement while keeping behavior correct for the tested workloads.

Correctness verification report:

Test Status
⚙️ Existing Unit Tests 🔘 None Found
🌀 Generated Regression Tests 18 Passed
⏪ Replay Tests 🔘 None Found
🔎 Concolic Coverage Tests 🔘 None Found
📊 Tests Coverage 80.0%
🌀 Click to see Generated Regression Tests
package com.aerospike.client.util;

import org.junit.Before;
import org.junit.Test;
import org.junit.Rule;
import org.junit.rules.TemporaryFolder;
import static org.junit.Assert.*;

import java.io.File;
import java.io.FileOutputStream;

import com.aerospike.client.util.Util;

public class UtilTest {

    @Rule
    public TemporaryFolder tempFolder = new TemporaryFolder();

    private File smallFile;
    private byte[] expectedSmall;
    private File mediumFile;
    private byte[] expectedMedium;
    private File largeFile;
    private byte[] expectedLarge;

    @Before
    public void setUp() throws Exception {
        smallFile = tempFolder.newFile("small.txt");
        expectedSmall = "Hello, World!".getBytes();
        try (FileOutputStream out = new FileOutputStream(smallFile)) {
            out.write(expectedSmall);
        }

        mediumFile = tempFolder.newFile("medium.dat");
        expectedMedium = new byte[256 * 1024];
        for (int i = 0; i < expectedMedium.length; i++) {
            expectedMedium[i] = (byte) (i % 251);
        }
        try (FileOutputStream out = new FileOutputStream(mediumFile)) {
            out.write(expectedMedium);
        }

        largeFile = tempFolder.newFile("large.dat");
        expectedLarge = new byte[1024 * 1024];
        for (int i = 0; i < expectedLarge.length; i++) {
            expectedLarge[i] = (byte) (i % 256);
        }
        try (FileOutputStream out = new FileOutputStream(largeFile)) {
            out.write(expectedLarge);
        }
    }

    @Test
    public void testReadSmallFile() throws Exception {
        byte[] result = Util.readFile(smallFile);
        assertArrayEquals(expectedSmall, result);
    }

    @Test
    public void testReadMediumFile() throws Exception {
        byte[] result = Util.readFile(mediumFile);
        assertArrayEquals(expectedMedium, result);
    }

    @Test
    public void testReadLargeFile() throws Exception {
        byte[] result = Util.readFile(largeFile);
        assertArrayEquals(expectedLarge, result);
    }
}

To edit these changes git checkout codeflash/optimize-Util.readFile-mlsoak0f and push.

Codeflash Static Badge

Primary benefit — runtime improved by ~9% (24.7 ms → 22.6 ms). The optimized version is faster because it replaces a Java-level manual read loop with the platform-provided FileInputStream.readAllBytes() call, yielding a measurable reduction in per-call overhead and fewer small reads/copies.

What changed
- Replaced the manual loop that repeatedly called FileInputStream.read(bytes, pos, len) with a single call to FileInputStream.readAllBytes().
- Removed manual buffer management (pos/len) and pre-calculation of byte[] length.
- Requires Java 9+ (readAllBytes is available on FileInputStream / InputStream in Java 9+).

Why this speeds up execution
- Eliminates per-iteration Java overhead: the manual loop performed many calls into read(...) and did bookkeeping (pos, len, loop checks). Each call carries JVM/bytecode overhead and JNI/native transitions. readAllBytes lets the JDK use an implementation optimized to minimize those transitions and to read in larger chunks.
- Fewer intermediate copies and fewer read calls: the JDK implementation can grow/allocate buffers and use larger native reads, reducing the number of System.arraycopy-like operations compared with many small reads into the same target buffer.
- Simpler code path: less branching and fewer Java-level instructions result in reduced CPU cycles for the same total bytes read.

Additional practical benefits
- Fixes a latent bug in the original implementation: the manual loop did not check for read(...) returning -1 (EOF), which can lead to incorrect behavior. The readAllBytes approach handles EOF correctly.
- Tests (small, medium, large files) pass and show correctness across file sizes; medium/large files generally see the biggest gains because they expose the cost of repeated reads/copies in the original loop.

Notes and trade-offs
- Dependency: relies on Java 9+ API. If the project must support older JVMs, this change is not usable.
- Memory characteristics are similar: both produce a single byte[] of the file contents (so large files still consume equivalent heap).
- Line profiler output shows more time attributed to the FileInputStream setup line in the optimized trace; this is a profiling-artifact concentration point, but overall wall-clock runtime decreased. The net runtime win shows the optimization reduced the overall work despite profiler attribution differences.

When to expect the biggest wins
- Hot paths that repeatedly read whole files, and medium-to-large files where the cost of multiple small reads and Java-level loop overhead is significant.

In short: switching to readAllBytes reduces per-call overhead, lets the JDK perform larger/optimized reads and corrects EOF handling — producing the measured ~9% runtime improvement while keeping behavior correct for the tested workloads.
@codeflash-ai codeflash-ai bot requested a review from misrasaurabh1 February 18, 2026 23:38
@codeflash-ai codeflash-ai bot added ⚡️ codeflash Optimization PR opened by Codeflash AI 🎯 Quality: Medium Optimization Quality according to Codeflash labels Feb 18, 2026
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