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…wed by traffic calculations and gradient updating.
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@LukasPaczos please take a look when you have some time. |
Codecov Report
@@ Coverage Diff @@
## main #5631 +/- ##
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Coverage 66.66% 66.67%
+ Complexity 3692 3691 -1
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Files 569 569
Lines 23287 23302 +15
Branches 2656 2659 +3
=========================================
+ Hits 15525 15537 +12
Misses 6802 6802
- Partials 960 963 +3
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Wondering if by delaying the layer property updates we risk that a wrong vanishing offset will be applied to the new geometry, etc. That's why I'd prefer us to make the updates for sources and layers based on these sources as close to each other as possible. What do you think? Refs #5688. |
Author
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Given the refactoring that is taking place to address: #5687, this PR has become irrelevant. |
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Description
Recently a customer asked for additional optimization around the process of selecting alternative routes. The rendering when redrawing long routes seemed longer than in the SDK's previous release. Although most of the rendering time is on the map side, this PR rearranges some of the calls to emphasize setting the line sources to get that process happening as early as possible. At the same time the calls to recalculate traffic gradients are executed on a background thread in parallel. This is a minor optimization. The bulk of the optimization is being explored on the map side.
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